VAF1001 |
Drawing Fundamentals This module introduces the principles in drawing, developing an awareness of composition, observation skills, and familiarity with contemporary drawing practice. |
1 |
4 |
VAF1011 |
2D Fundamentals Be introduced to the fundamental elements and principles of two-dimensional design, including typography, colour theory, and spatial organization. |
1 |
4 |
VAF1021 |
3D Fundamentals Be introduced to making and thinking in 3-dimensional forms and structures, and gain confidence working with a diverse range of materials, construction techniques and processes. |
1 |
4 |
VAF1031 |
Creative Thinking This module focuses on cultivating and exploring a plethora of approaches to generate ideas, with the aim of creating more original and integrated options. |
1 |
2 |
VAF1041 |
Introduction to Visual Arts This module is designed to provide students with a sound working knowledge of the key historical concepts that inform the discussion of art and design in contemporary culture. |
1 |
2 |
VAF1061 |
General Studies 1 This module establishes the core foundation of a productive life - encouraging students to be perceptive, reflective and intellectually selfconscious citizens in this diverse and rapidly changing world. It will introduce and prepare students with basic skills and knowledge needed for them to become responsible artists and designers. |
1 |
2 |
VAF1062 |
General Studies 2 This module will further strengthen the foundation that is needed for students to become responsible artists and designers. It will cover areas that will prepare them professionally, and equip them with knowledge of their rights and its application in this new digital world. |
1 |
2 |
DFA1100 |
Contextual and Theoretical Studies 1 This module outlines and introduces the contextual, historical and theoretical aspects of art from Renaissance to Modernism. Students will engage in concepts of aesthetics through the study of key visual works, artists and thinkers. The pioneering Nanyang art movement will also be brought into focus as key reference. |
2 |
4 |
DAT1131 |
Art Making Through Drama This module examines a range of dramaconventions, theatre games and play-building techniques used in a participatory classroom to extend imagination and creativity for art making. Theories, methods and practices will be used to engage students in a range of reflective processes, critical dialogue and physical activities during art creation through improvisatory and storytelling processes in drama. The course will equip students with the necessary planning skills crucial for the incorporation of these approaches to education in the development of art teaching to engage the intended audience. |
1 |
3 |
DAT1231 |
Understanding Visual Literacy This module is on pedagogy, and introduces the study and interpretation of visual culture through a range of theoretical perspectives that seek to explain how visual images generate meaning. |
1 |
3 |
DAT1242 |
Art and Design Studio 1 This module will (re)introduce ‘Drawing’ as a bigger concept beyond traditional subject matter, medium, material and technique. Students will also explore the creative potential and practical application of digital media in creating graphic/visual imagery. |
2 |
8 |
DFA2100 |
Contextual and Theoretical Studies 2 The module will focus on Modern art, in its contextual, historical and theoretical perspectives since the Industrial Revolution. It will also examine how Modern art inspired, influenced and affected art-making in Singapore during the 1980s - 90s. |
1 |
4 |
DAT2105 |
Art and Design Studio 2 This module introduces material as a method of expression, exploration and discovery. Students will work independently through a self-initiated project, providing opportunity for conventional and non-conventional approaches in creating art and design outcomes. |
1 |
12 |
DAT2131 |
Visual Representation & Expression I: Issues in Two- Dimensional Praxis This module is on pedagogy, and introduces the concept and practice of representation and expression. Using studio-practice and theory, student teachers develop their own competence in two-dimensional representation and expressive processes. |
1 |
3 |
DFA2200 |
Contextual and Theoretical Studies 3 This module positions its lens into contemporary art from late 20th century to present. Dilemmas and paradoxes pertaining contemporary art such as postmodernity, globalization, mega biennales, new media narratives, are studied and questioned. |
2 |
4 |
DAT2205 |
Art and Design Studio 3 In this module, students will use technical skills and knowledge acquired previously, to explore works and ideas in relation to the contemporary art and design. Key artists and designers will be used as case studies, to inspire them in their research process and guided projects. |
2 |
12 |
DAT2231 |
Visual Representation & Expression II: Issues in Three- Dimensional Praxis This module is on pedagogy, and continues to investigate concept and practice of representation. Student teachers will consider the use of threedimensional expressive and representational media and its role in the formation of symbolic systems. |
2 |
3 |
DAT3205 |
Art and Design Studio: Final Project This module emphasizes on research methodology in the development of visual imagery and theoretical contexts. Focused on the contextualization of art and design practices, the module will also provide opportunity for students to build engagement in community art. |
2 |
12 |
ADE2002 |
Overseas Immersion This module allows students to complete a 2-4 weeks overseas attachment with one of our overseas university partners. These cultural exchanges serve to broaden experiences and understanding of different art and design approaches. |
1 |
4 |
ADE3001 |
Internship This practical training attachment exposes students to work environments where they can gain a more hands-on understanding of professional practices. |
1 |
20 |
ADE3002 |
Industrial Attachment This practical training attachment exposes students to work environments where they can gain a more hands-on understanding of professional practices. |
1 or 2 |
10 |
ADE3003 |
Industry Project This is a project-based module which provides students the opportunity to conceptualise, plan and execute a project. It will be a real life client project that will allow students to put their studies into practice and help them develop a sense of responsibility as well as interpersonal skills in a professional environment. |
1 or 2 |
10 |
ADE3004 |
Community Project This is a project-based module with the aim of improving the lives of the community at large. Students will work collaboratively with non-profit organisations, non-governmental organisations, etc. to find solutions for issues identified. |
1 or 2 |
10 |
DAT3131 |
Visual Representation & Expression III: Issues in New Media Praxis This module is on pedagogy, and continues to investigate concept and practice of representation. Trainee teachers will consider the role of digital and interactive technologies in expressive and representational media. They will use new media technologies to develop their own competence in representation and expressive processes. |
1 or 2 |
3 |
DAT3231 |
Visual Arts Education in Museums and Galleries This module explores the educational role of museums and galleries, and its relationship to art education. Trainee teachers learn to conceptualise and develop innovative gallerybased resources for different levels of schooling. |
1 or 2 |
3 |
DTD2010 |
Gemmology* This module explores the science of gems: formation, history, physical properties, practical applications, and the methods and instruments used in the basic identification of the stones, colours and values. |
1 or 2 |
2 |
DTD1001 |
Metalsmithing* Students are introduced to the basic principles of handling raw materials. They will also learn various methods and materials employed in the fundamental techniques of object making. |
1 or 2 |
2 |
DTD2020 |
Introduction to Furniture Design* This cross-disciplinary elective introduces students to the design principles, ergonomic studies and material application in furniture design with the help of workshop practice, concept ideation and presentation. |
1 or 2 |
2 |
DTD2043 |
Introduction to Interior Design* This cross-disciplinary elective introduces students to the basic principles in interior design, with an emphasis on programming, space planning, colour scheme and furniture arrangement for residential design. |
1 or 2 |
2 |
DTD2011 |
Introduction to Rapid Prototyping* Students will learn about the basics of rapid prototyping which can assist or aid them in the realization of ideas. |
1 or 2 |
2 |
DDM2900 |
Design and Brand Strategy* This module allows students to discover the framework and strategies of developing a successful brand expression through case studies and analysis. Students will develop a critical understanding of the social (cultures of consumption) and psychological (emotions in marketing) aspects integrated within the context, which will allow students to develop the ability to make good design decisions. |
1 or 2 |
4 |
DDM2901 |
Digital Photography and Publication* In this module, students will learn to use photography as a medium of expression and communication. Students would explore the different perspectives of story-telling through images, and be equipped with the skills to compile them into a publication. |
1 or 2 |
4 |
DDM2902 |
Packaging Design* This module allows students to explore the different forms and functions of packaging design to provide packaging solutions that are appealing, functional and sustainable. |
1 or 2 |
4 |
DFA1016 |
Social Media Literacy In Arts* This elective module will introduce popular social media platforms such as Instagram and Facebook. Students will learn about the nuances of media literacy, online content development, and new developments in social media communication. This unit emphasises on developing media empathy, ethical consideration and social awareness in the arts. |
1 amd 2 |
2 |
DFS2006 |
History of Asian Costume* This module will expose students to Asian elements relating to fashion. Countries and topics covered include Malaysia/Indonesia (Kebaya), India (Sari), China (Cheong Sam and Qi Pao), Thailand (Traditional Court Uniform), Japan (Kimono) and Korea (Hanbok). |
1 or 2 |
2 |
DFS2209 |
Costume Design* This module allows students to gain knowledge in designing the styles and costumes in theatre, film or television productions. They will be exposed to topics such as reading and analysis of scripts, creation of the mood and style for a production, communication with the Director, distinguishing of characters, and planning of costume plot. |
1 or 2 |
4 |
DFS1205 |
Textile Design and Innovation 1* Students will be introduced to various techniques of textile decoration, such as screen-printing and laser cutting to develop their own decorative textiles and prints. |
1 or 2 |
2 |
DFS2105 |
Textile Design and Innovation 2* This module explores the manipulation of fabrics through dyeing, shibori, bonding, embossing and weaving to create distinctive textiles. |
1 or 2 |
2 |
DAM2094 |
Arts Management Fundamentals* This cross-disciplinary elective allows non-Arts Management students to explore management concepts and practices that are relevant to the arts and culture industry. Basic yet essential knowledge and skills in management, including skills unique to arts management, are explored in this module, and students are encouraged to observe, analyse and apply these skills in the day-to-day practice of the arts. Students will learn essential arts management skills and apply them in planning and decision-making within the context of running an arts company or organising an arts event. |
1 or 2 |
2 |
DAM2095 |
Introduction to Arts Marketing* This cross-disciplinary elective aims to equip students with basic marketing knowledge and skills essential to all artists. Students will be introduced to the key concepts of marketing and how it is applied to the arts. Students will also learn what motivates audiences to support the arts as well as the basic skills in how to market and promote their artworks. |
1 or 2 |
2 |
DMU1041 |
Instrumental Studies: Guitar* This module aims to equip students with functional guitar skills, including chord accompaniment, improvisation, basic ensemble skills, and melody playing. |
1 or 2 |
2 |
DMU1042 |
Instrumental Studies: Gamelan* This module will provide students with the practical skills of playing Javanese Gamelan for the performance of simple to slightly complex pieces, up to the level of Irama II. Each student will learn the basic playing techniques of the main instruments. |
1 or 2 |
2 |
ACE1001 |
Speech Presentations* Speech Presentations is a course in writing and presenting speeches. It will impart skills that students need to present their ideas effectively in public. In a supportive classroom environment, students will learn to communicate their ideas effectively using verbal and written techniques. |
1 or 2 |
2 |
ACE1101 |
Business Communication* This module will cover the full spectrum of communications in the workplace; this ranges from effective online correspondences, to report writing, and verbal communication skills. |
1 or 2 |
2 |
ACE1102 |
Entrepreneurship in the Arts* This module will cover the different models of entrepreneurship in the arts industry, and strategies to succeed independently. Students are guided to create personal value and build a productive start-up in the arts with available resources (e.g., intelligence, insight, ethics, initiative and influence). |
1 or 2 |
2 |
ACE1103 |
Starting Your Own Business* This module informs students with essential knowledge in setting up a business. Students develop business literacy through learning basic business principles and processes such as licensing, financial management, start-up operations, and consumer behaviour. |
1 or 2 |
2 |
ACR2000 |
Singapore Arts Scene* This module creates awareness in students of issues and trends in the arts scene, and develops critical thinking skills through problem-based learning. |
1 or 2 |
2 |
IDP2001 |
Interdisciplinary Project 2A* This module is an open platform of at least 2 disciplines, designed to introduce students to identify shared concepts and methods of the various disciplines. It aims to expose students to insights of the various disciplines, and become competent to integrate knowledge from multiple disciplines. |
1 or 2
|
2 |
IDP2002 |
Interdisciplinary Project 2B* This module is an open platform of at least 2 disciplines, designed to introduce students to identify shared concepts and methods of the various disciplines. It aims to expose students to insights of the various disciplines, and become competent to integrate knowledge from multiple disciplines. |
1 or 2 |
4 |
IDP3001 |
Interdisciplinary Project 3A* This module is an open platform of at least 2 disciplines, designed to engage students in identifying shared concepts and methods of the various disciplines. It provides insights of the various disciplines through an interdisciplinary environment, and raise new questions using interdisciplinary perspectives. |
1 or 2
|
2 |
IDP3002 |
Interdisciplinary Project 3B* This module is an open platform of at least 2 disciplines, designed to engage students in identifying shared concepts and methods of the various disciplines. It provides insights of the various disciplines through an interdisciplinary environment, and raise new questions using interdisciplinary perspectives. |
1 or 2 |
4 |