The beauty of a diploma in advertising is how flexible it can be - many lessons learnt can be applied to so many industries. In my case, the games industry. I haven’t looked back since.
Having taken an unconventional path of education, Ian started working right after secondary school. He returned to his studies at 23, receiving The Ngee Ann Kongsi Scholarship at the Nanyang Academy of Fine Arts. In 2010, Ian co-founded Witching Hour Studios with two of his friends. Since then, Witching Hour has garnered multiple awards and international recognition for their line of games. His latest title, Masquerada: Songs and Shadows, which was recently launched on Steam, was named the Best Indie Game at the Tokyo Game Show.
Aside from running Witching Hour, Ian spends his time helping out in the local games industry, helping steer the local chapter of the International Game Developers Association and lecturing on game design and storytelling. Whatever time he has left over is dedicated to playing. Ian is an avid Dungeons & Dragons player, gamer and Lego enthusiast.
Ravenmark: Scourge of Estellion (Metacritic 85/100)
• Winner of the Charles S. Roberts Award for Best Science-Fiction or Fantasy Computer Wargame 2011
Ravenmark: Mercenaries (Metacritic 78/100)
• Winner of the Digital Life Editor’s Choice Award, by The Straits Times
Romans in My Carpet!
• Winner of the 2014 Indie Prize for Best Game Art, Casual Connect
Masquerada: Songs & Shadows
• Winner of the Best Indie Game at the Tokyo Game Show, Dengeki Playstation
• Winner of the Levelcamp Choice Award, E3 2016
• Successfully Kickstarted at 135% on Kickstarter