Emolab is an emotional wellness sanctuary that offers detox packages for negative emotions. Utilising the concept behind juice bar and gym centre for physical wellness, we aim to create a space catering towards emotional wellness.
Our wellness centre contains five different thematic spaces that are designed with stages of emotional detoxing in mind.
Our website is used to direct the potential customers towards finding out more about our space. It will also serves as a platform of purchases and bookings.
A refillable soap will be included as a part of the detox package. Whereby, it will also serves as a reminder for the consumers to come back for another detox session after they had finished the soap.
An event which allows people to have free interactive stress analysing session in order to gain more interest and attract potential customers to visit our centre.
Metaphia is an immersive role-playing funhouse, which utilises the concept of metamorphosis in bringing an experience to boost psychosocial development in emerging adults (youth aged 16-20 years old).
This is the main lobby of Metaphia, created based on the concept of characteristics of emerging adulthood, ‘The Age of Identity Exploration’. The players will be able to choose their game character based on their personal identity trait test.
The players will be able to choose the characters that they would like to play as based on the big five personality test.
After the players had completed their personal identity test, they will be synced with a character.
They will also be provided with AR glasses, which will be worn throughout the gameplay. The glasses will enable them to view the interactivity aspect of the game itself, for e.g. their personal power ability.
The series of gameplay spaces where the players need to clear the missions on each post and grow their characters to reach the Chrysalis Cave in the end.
The player will be able to place the collected magical seed into dying tree and they will be given a chrysalis letter as a reward, which they could send to their future self.
A projection mapping will be placed on the exterior of Art Science Museum as an effort to attract more players to join us.
Metaphia is an immersive role-playing funhouse, which utilises the concept of metamorphosis in bringing an experience and community platform to boost psychosocial development in emerging adults (youth aged 16-20 years old).