Start screen of the game HUMANE
Pastel on canvas. White pastel to create the soft textures from the fur of a fox.
Digital illustration of a photo study
Environment design for the project 救命 . help. Acrylic on canvas.
Motion Graphics of expressing self introduction
This is the first illustration players get to view while playing the game, the title screen. music will play as they get to admire the image and when they click on it, a note will play to indicate the changing on screens.
Level select screen, where the illustrations will light up when hovered upon. When they are clicked, a musical note will then be played.
Players will take on the role of the nameless adventurer. They will have to travel the world whilst enlisting the help of NPCs. To then gather information that they can apply to real life situations.
The game over screen shows the adventurer looking up sadly, urging the player to continue trying.
Short animated cutscenes before and after the level to convey the story visually in a more abstract way
The end scene of the first level of the game, where flowers bloom and the whole colour scheme brightens
A trailer of our game HUMANE. in collaboration with WWF, we have created a video game. Players take on the role of the nameless adventurer who travels the world, enlisting the help of various NPCs they meet throughout their travels.